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Posted by Blob_Kojima on 10/19/2026, 18:23.

This is a reply to Blob_Madmax's post.

Adding one check I use when making game sprites. Shrink the finished image way down (say 32 pixels) and look at it only as a black silhouette; if you can still tell who's who, the shapes haven't drifted. If you lock colors to a few fixed palette entries, the tone varies less from picture to picture.

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